Gamify at work: How to tap into the potential within your organization (Record no. 22157)
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000 -LEADER | |
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fixed length control field | 03345 a2200193 4500 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | OSt |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240830123452.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 240417b |||||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 978-0228800989 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 658.40353 |
100 ## - MAIN ENTRY--PERSONAL NAME | |
Personal name | Kelly, Jason |
245 ## - TITLE STATEMENT | |
Title | Gamify at work: How to tap into the potential within your organization |
260 ## - PUBLICATION, DISTRIBUTION, ETC. | |
Place of publication, distribution, etc. | New York, |
Name of publisher, distributor, etc. | Tellwell Talent: |
Date of publication, distribution, etc. | 2019. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 149p., bib., 23 cm X 15 cm |
500 ## - GENERAL NOTE | |
General note | Recommended by: Kallol Das |
521 ## - TARGET AUDIENCE NOTE | |
Target audience note | Content:<br/><br/>Table of Contents <br/>What is Gamification and Gamify at Work? Do we just play games at work? What are the basics of gamification? How does a game alter behaviour? Why is gamify at work important to employers? Best Practices for Gamify at work Mainstream gamification A New Way of Thinking? The traditional workplace shifts Casual workplace 9-5 working day Safety and Wellness Workplace location What is new with gamify at work Employee Evolution Background Workforce education profile Workforce age Labour skills Demographic/work mobility Job classifications Future of Jobs <br/>Section 2 – Deep Dive Workplace Engagement What is workplace morale and engagement? How do you measure engagement? Gamify at work and morale/engagement How can your organization utilize gamify at work for engagement? Performance Management What are performance management and goal setting? How do you measure performance management? Gamify at work and performance management Productivity What is productivity? How do you measure productivity? Gamify at work and productivity Employee collaboration Time Management Skills, knowledge and capability Gamify at work and productivity examples Career Progression What is career progression? Gamify at work and career progression Mentoring Career planning Skills, knowledge and capability Customer Service What is customer service?<br/>How do you measure customer service? Gamify at work and customer service Customer service employees Customers Innovation What is employee innovation? How do you measure employee innovation? But, how do you measure innovation as a strategic objective? Gamify at work and employee innovation Workplace Learning Onboarding Leadership development New products/services <br/>SECTION 3 - REALIZATION OF GAMIFY AT WORK Knowledge Capital What is knowledge? Knowledge framework Knowledge solutions Gamify at work and knowledge Lessons learned Expertise location Corporate communication Centre of Excellence Implementing knowledge capital gamification What is the Return on Investment? What is ROI? Gamify at work and ROI Measuring success Realization of Gamify at Work Framework to enable Discovery phase Identify strategic objectives Setting strategic objectives Understanding existing processes, people and technology impacted Change - Awareness Design phase Rules of environment Environment User/player<br/>Enhance Change - desire Build and plan phase Technology planning Minimum viable product (MVP) Vendor selection/system design Reporting (business insights) Change - knowledge and ability Operationalization Phase Rollout application Organizational change and the Target Operating Model: Expand release cycle Validation Change - reinforced knowledge Conclusion Bibliography Copyrights<br/> |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM | |
General subdivision | gamification |
-- | game based thinking |
-- | management games |
-- | organizational behavior |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Source of classification or shelving scheme | Dewey Decimal Classification |
Koha item type | Books |
Withdrawn status | Lost status | Source of classification or shelving scheme | Damaged status | Not for loan | Home library | Current library | Date acquired | Source of acquisition | Cost, normal purchase price | Inventory number | Total Checkouts | Full call number | Barcode | Date last seen | Cost, replacement price | Price effective from | Koha item type |
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Dewey Decimal Classification | KEIC | KEIC | 04/01/2024 | Book Space | 1639.00 | 901 | 658.40353 KEL | 22922 | 04/25/2024 | 8077.00 | 04/01/2024 | Books |