Fail to learn: A manifesto for training gamification
Publication details: New Delhi, Independently Published: 2020.Description: vii, 141p., note., 20 cm X 13 cmISBN:- 979-8653747243
- 795
Item type | Current library | Call number | Materials specified | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Books | KEIC | 795, PRO (Browse shelf(Opens below)) | Available | 22921 |
Recommended by: Kallol Das
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1. Welcome to the Revolution
2. How Much Do You Fail and Play?
I. People learn the most through failure
3. Thinking Errors
4. Failing Fast and Cheap
II. People fail the most playing game
5. Die Trying
6. Obstacles and Magic Circles
III. Therefore, games are the best way for people to learn
7. The First Step to Gamifying
8. The "Fail to Learn" Gamification Model
Conclusion
9. The Playing Human
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