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Fail to learn: A manifesto for training gamification

By: Publication details: New Delhi, Independently Published: 2020.Description: vii, 141p., note., 20 cm X 13 cmISBN:
  • 979-8653747243
Subject(s): DDC classification:
  • 795
List(s) this item appears in: New Arrivals 10 Jun 2024
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Item type Current library Call number Materials specified Status Date due Barcode
Books KEIC 795, PRO (Browse shelf(Opens below)) Available 22921

Recommended by: Kallol Das
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1. Welcome to the Revolution

2. How Much Do You Fail and Play?

I. People learn the most through failure

3. Thinking Errors

4. Failing Fast and Cheap

II. People fail the most playing game

5. Die Trying

6. Obstacles and Magic Circles

III. Therefore, games are the best way for people to learn

7. The First Step to Gamifying

8. The "Fail to Learn" Gamification Model

Conclusion

9. The Playing Human

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