000 | 00679nam a2200217Ia 4500 | ||
---|---|---|---|
008 | 210429s9999||||xx |||||||||||||| ||und|| | ||
020 | _a9781909293397 | ||
041 | _aeng | ||
082 |
_a658.022 _bOWE |
||
100 | _aOwen, Paula | ||
245 | 0 |
_aHow gamification can help your business engage in sustainability _cby Paula Owen |
|
260 |
_aOxford: _bDo Sustainability _c2013 |
||
300 |
_a77p., bib., ref. _c21 cm x 15 cm |
||
365 |
_aINR _b2141.83 |
||
650 | _abusiness enterprises | ||
650 | _aenvironmental aspects | ||
650 | _asocial responsibility of business | ||
650 | _asustainable development | ||
942 |
_2Dewey Decimal Classification _cBK |
||
999 |
_c12213 _d12213 |