000 00903 a2200205 4500
003 OSt
005 20240509105631.0
008 240409b |||||||| |||| 00| 0 eng d
020 _a978-0999788547
082 _a794.81
100 _aKim, Amy Jo
245 _aGame thinking: Innovate smarter & drive deep engagement with design techniques from hit games
260 _aCalifornia,
_bGamethinking:
_c2018.
300 _a213p., glos., ref., ind., 26 cm X 20 cm
500 _aRecommended by: Kallol Das ----------------------------------------
521 _aContent: Introduction: What Is Game Thinking? Section I: Hypothesize Section II: Empathize Section III: Design Section IV: Playtest Section V: Validate
650 _xgames design
_xgames handbooks, manuals, etc
_xconstruction
_xgamification
_xthought and thinking
_xinnovations technologiques
700 _aKim, Scott
942 _2ddc
_cBK
999 _c22159
_d22159