000 | 02385 a2200193 4500 | ||
---|---|---|---|
003 | OSt | ||
005 | 20250402104941.0 | ||
008 | 250401b |||||||| |||| 00| 0 eng d | ||
020 | _a978-0008276973 | ||
082 | _a808.3 | ||
100 | _aStorr, Will | ||
245 | _aThe science of storytelling | ||
260 |
_aLondon: _bWilliam Collins, _c2020. |
||
300 | _a297p., ind., 20 cm x 13 cm | ||
500 | _aRecommended by: Kallol Das | ||
521 | _aContents: hapter 1: Creating a world. -- Where does a story begin? -- Moments of change; the control-seeking brain -- Curiosity -- The model-making brain; how we read; grammar; filmic word order; simplicity; active versus passive language; specific detail; show-not-tell -- World-making in fantasy and science fiction -- The domesticated brain; theory of mind in animism and religion; how theory-of-mind mistakes create drama -- Salience; creating tension with detail -- Neural models; poetry; metaphor -- Cause and effect; literary versus mass-market storytelling -- Change is not enough -- Chapter 2: The flawed self. -- The flawed self; the theory of control -- Personality and plot -- Personality and setting -- Personality and point of view -- Cuture and character; western versus eastern story -- Anatomy of a flawed self; the ignition point -- Fictional memories; moral delusions; antagoinsts and moral idealism; antagonists and toxic self-esteem; the hero-maker narrative -- David and Goliath -- How flawed characters create meaning -- Chapter 3: The dramatic questions. -- Confabulation and the deluded character -- The two levels of story; how subconscious character struggle creates plot -- Modernist stories -- Wanting and needing -- Dialogue -- The roots of the dramatic question; social emotions; heroes and villains; moral outrage -- Status play -- King Lear; humiliation -- Stories as tribal propaganda -- Antiheroes; empathy -- Origin damage -- Chapter 4: Plots, endings and meaning. -- Goal directedness; video games; personal projects; eudaemonia; plots -- Plot as recipe versus plot as symphony of change -- The final battle -- Endings; control; the God moment -- Story as a simulacrum of consciousness; transportation -- The power of story -- The lesson of story -- The consolation of story -- Appendix: The sacred flaw approach. | ||
650 |
_xtechnique _xnarration Rhetoric _xpsychological aspects _xfiction |
||
942 |
_cBK _2ddc |
||
999 |
_c23016 _d23016 |