000 | 01416nam a2200397Ia 4500 | ||
---|---|---|---|
008 | 210429s9999||||xx |||||||||||||| ||und|| | ||
020 | _a1599042347 | ||
041 | _aeng | ||
082 |
_a658.872 _bGRA |
||
100 | _aGraaf, Shenja Van Der | ||
245 | 0 |
_aInformation communication technologies and emerging business strategies _cby Shenja Van Der Graaf and Yuichi Washida |
|
260 |
_aHershey: _bIdea Gruop Publishing _c2007 |
||
300 |
_axv, 316p., ind. _c26 cm x 18 cm |
||
365 |
_aINR _b3949.92 |
||
650 | _aaccess to the living room | ||
650 | _abeauty and the nerd | ||
650 | _abringing the next billion online | ||
650 | _aCommerce, community, and consumer-generated content | ||
650 | _aconsumer clusters | ||
650 | _acreative industries | ||
650 | _adigital cinema as disruptive technology | ||
650 | _adigital communications | ||
650 | _adigital petri dishes | ||
650 | _aelectronic commerce | ||
650 | _aemerging markets and organisational cultures | ||
650 | _aforeseeing the future lifestyle with digital music | ||
650 | _agames and advertisement | ||
650 | _amedia life cycle and consumer-generated innovation | ||
650 | _aorganising across distances | ||
650 | _apropagating the ideal | ||
650 | _ascreening in high standard | ||
650 | _aspace and place | ||
700 | _aWashida, Yuichi | ||
942 |
_2Dewey Decimal Classification _cBK |
||
999 |
_c4259 _d4259 |