000 | 00957nam a2200325Ia 4500 | ||
---|---|---|---|
008 | 210429s9999||||xx |||||||||||||| ||und|| | ||
020 | _a9780262013703 | ||
041 | _aeng | ||
082 |
_a794.8 _bBAI |
||
100 | _aBainbridge, William Sims | ||
245 | 4 |
_aThe warcraft civilization : social science in a virtual world _cby William Sims Bainbridge |
|
260 |
_aLondon: _bThe MIT Press _c2010 |
||
300 |
_a248p., ind..notes. _c 23 cm x18 cm |
||
365 |
_aINR _b1308.06 |
||
650 | _acomputergames social aspects | ||
650 | _acooperation | ||
650 | _aeconomy | ||
650 | _aentrance | ||
650 | _aheritage | ||
650 | _aidentity | ||
650 | _alearning | ||
650 | _aonline identities social aspects | ||
650 | _areligion | ||
650 | _ashared virtual environments | ||
650 | _atranscendence | ||
650 | _avirtual reality social aspects | ||
650 | _aworld of warcraft | ||
942 |
_2Dewey Decimal Classification _cBK |
||
999 |
_c8858 _d8858 |