000 | 01118nam a2200373Ia 4500 | ||
---|---|---|---|
008 | 210429s9999||||xx |||||||||||||| ||und|| | ||
020 | _a9780262027250 | ||
041 | _aeng | ||
082 |
_a794.8 _bLEH |
||
100 | _aLehdonvirta, Vili | ||
245 | 0 |
_aVirtual economies : design and analysis _cby Vili Lehdonvirta and Edward Castronova |
|
260 |
_aCambridge: _bMIT Press _c2014 |
||
300 |
_aix, 294p, ref., ind. _c24 cm x 18 cm |
||
365 |
_aINR _b2965.5 |
||
490 | _aInformation policy edited by Sandra Burman and Paul Jaeger | ||
650 | _acomputer-aided design | ||
650 | _aeconomic aspects | ||
650 | _aelectronic games | ||
650 | _ahuman behavior | ||
650 | _ahuman behaviour | ||
650 | _amacroeconomic design | ||
650 | _amethods of exchange | ||
650 | _amoney | ||
650 | _apolycymaking | ||
650 | _areal world | ||
650 | _ashared virtual environments | ||
650 | _asocial markets | ||
650 | _asupply and demand | ||
650 | _avirtual economy | ||
650 | _avirtual reality | ||
700 | _aCastronova, Edward | ||
942 |
_2Dewey Decimal Classification _cBK |
||
999 |
_c8867 _d8867 |